VerseHub // Ships

Ship Loadout
Pick a ship, swap its components, read the numbers.
See where every part is sold, then save the build to My Fleet.
Start here
Pick your ship
Popular hulls
Click a part, pick a better one. Every slot opens the full list, sorted by what matters: DPS, shield HP, quantum speed.
Watch the numbers move. Burst DPS, hull, armor, shields, power and travel times, with the difference from the stock ship.
Then go buy it. Each part says where it is sold and for how much; the shopping list adds it all up.
A2 Hercules Starlifter as sold
Crusader Industries A2 Hercules Starlifter, heavy bomber: 16,799 burst DPS, 4 missiles, 112,530 hull HP, 211,200 shield HP, 392 Mm/s quantum, 216 SCU. Change any component above to see how the numbers move, where the new part is sold and what the whole build costs.
A2 Hercules Starlifter loadout, how the numbers work
What is burst DPS?
The damage per second a ship puts out at full fire rate, before any weapon runs out of heat or energy. It is the number to compare loadouts at a glance.
What is sustained DPS?
The average damage per second over a weapon's full cycle. Ballistic guns fire until they overheat, then cool down; energy guns drain their capacitor pool, then recharge it. Sustained DPS accounts for both pauses.
Why does alpha damage matter?
Alpha is the damage of one shot. Every hull has an armor threshold: a shot with alpha below it is deflected and does not get through. A high fire rate with tiny shots can be useless against a heavily armored ship.
Where do the numbers come from?
From the game files of the current Alpha, through the Star Citizen wiki: fire modes, heat, capacitors, shields, armor, power pips and quantum drive parameters. Shop prices come from in-game terminals and refresh every week.
How do I save or share a build?
The link is the build: copy it and it opens the exact same setup. Signed in, the five loadout slots stay on your account and Save to My Fleet adds the ship to your fleet with this loadout.