VerseHub // Earn

Mining
Find every ore, read it on the scanner, and plan the run from rock to refinery to sale.
Build your loadout and compare every laser, module and gadget, with where to buy them.
Current Vehicle Loadout
Drake Golem
Output
Min Power780
Max Power3,900
Extraction1,295
Opt Range40 m
Max Range45 m
Modifiers
Resistance+25%
Instability+35%
Charge Rate−40%
Charge Window+40%
Shatter±0%
Cluster±0%
Inert−40%
Overcharge±0%
The optimal charge window is capped at +50% of the base window in-game.
Laser 1
This laser: 3,900 pwrRes +25%Wnd +40%
Gadgets and backup modules
Stat guide: what each stat means
↑ higherLaser Power: Fracturing power. More power cracks denser, higher-mass rock.
↑ higherExtraction Power: Power used in the extraction phase to draw the ore out.
↑ higherOptimal / Max Range: Distance where the laser works best, and its hard limit.
↓ lowerResistance: How hard the rock pushes back against your laser. Lower cracks it more easily.
↓ lowerInstability: How much the charge jitters around. Lower is steadier and easier to hold.
↑ higherCharge Rate: How fast the charge builds toward the optimal zone.
↑ higherCharge Window: Size of the optimal (green) zone. A wider window is much more forgiving.
↓ lowerShatter: Risk of shattering the rock and losing the ore. Lower is safer.
↑ higherCluster: Bonus when breaking clustered rocks into workable chunks.
↓ lowerInert: Share of worthless inert material in the rock. Lower means more valuable ore.
↓ lowerOvercharge: How fast the rock overcharges toward exploding. Lower gives you more control.
Spawn chances from the game files. Loadout model from the RedMonsterSC compendium via Regolith Co.
Shops, prices and refinery yields: community data.